The Last Of Us 2 Remastered

The Last Of Us 2 Remastered

The Last Of Us 2 Remastered – The latest report by Jason Schreier of Bloomberg sheds light on Sony’s first-party studio, revealing interesting information behind it, first the existence of a remake of The Last of Us.

The article focuses on the angst of a small team at PlayStation Studios, the San Diego-based Art Services Group, supporting a developer with ambitious goals.

The Last Of Us 2 Remastered

The Last Of Us 2 Remastered

According to the report, the studio’s founder and senior director Michael Mumbauer (who left Visual Arts in November 2020) wanted to recreate one of Naughty Dog’s classic masterpieces. The original idea involved a remake of Uncharted: Drake’s Fortune, although the developers ultimately decided to go with The Us Us because the game is modern and would need a little work. Of course, for gamers, this is basically confirmation that a remake of The Last of Us is in the works.

The Last Of Us Part Ii Will Come On Two Discs

That’s really surprising news, to say the least, given that The Last Stand is already available on PlayStation 4 with 4K and HDR support for PS4 Pro (and PS5). However, the Bloomberg report also highlights some of the problems facing the project, known as T1X.

First, the recently appointed head of PlayStation Worldwide Studios, Herman Hulst, has apparently received the budget requested by Visual Arts to develop a remake of The Last of Us which is very high. Additionally, when The Last of Us II was delayed, Sony brought in visual artists to help Naughty Dog complete the sequel.

In doing so, they promised that Naughty Dog will return the favor with several developers joining Visual Arts in developing T1X once The Last of Us Part II ships. Finally, Naughty Dog is said to have taken over the project, with Visual Arts once again acting as a supporting studio, which frustrated Mumbauer and others such as The Last of Us Remake’s David Hall, forcing them to leave.

As mentioned in the title, the report also contains some news about Sony Bend. Despite the benefits of Days Gone, the studio’s proposal for a sequel was rejected in 2019. Some of that team continued to help Naughty Dog’s multiplayer (probably teams, which were removed from The Last of Us II because ah was ambitious), while most of Sony Bend was tasked with developing a new undiscovered game under Naughty Dog’s supervision However, Sony Bend executives eventually asked the studio to withdraw from the project and only recently got their wish, so they will be able to make another game of their own. The report is unclear as to who is currently working on the aforementioned undisclosed project.

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The Last Of Us Remastered Review

As a reminder, The Last One was adapted into a series for HBO TV, which is probably the reason why Sony decided to light the remake, despite the fact that the game was already remade. Like Days Gone, the game will be released on PC this spring. Maybe if it succeeds on stage, it could lead to a sequel at some point. Although it is a remake of a game released on the PlayStation 3 in 2013, The Last Division I is in many respects the same game as the last one. Players experiencing the game for the first time in the remake will understand the plot equally well. They follow the same story to the same conclusion, meeting the same characters and experiencing many of the same emotions. They encounter a similar vision of the USA after, where a traumatized man, Joel, is dealing with his inability to divorce his surrogate daughter, Ellie.

But even though it’s very close to the original script and overall design like Part I, it’s still ultimately a new game on its own. Making the game “better” than before turns into something else. Big or small, it makes a difference.

In Final Episode I, the most noticeable changes are in the character designs. Developer Naughty Dog has updated the game’s visuals, improving the graphical fidelity of everything the player sees, from the squishy mushrooms that cover a giant ‘Bloater’ monster to the bright green patches of grass that sprout from the cracked asphalt in the city’s tunnels. the ghost. the streets. However, the faces of the characters are very real.

The Last Of Us 2 Remastered

The characters of Joel and Ellie are naturally expressive, the gentle sketch of their original faces is replaced by a reasonable torn lump and, of course, wide-eyed expressions of horror when something terrible happens in front of them. They are also very different from humans. While some of the character design changes are more drastic than others, Joel in particular looks more tired and older than ever. Wrinkles cut into the creases of his tired face. A certain shadow looms over his eyes. The white color of his hair and beard shows his age.

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Review: ‘the Last Of Us Part Ii’

He looks more soulful than ever, his face has lost its handsome cowboy glow and been replaced by a kind of outward emotionlessness. It’s hard to imagine him taking on the kind of bravery that both versions of the game suggest he does, but in the end he can’t. The sense that Joel is a man whose time is running out – that the world is shrinking from him and that he has little left to cling to except Ellie’s worries – makes it no wonder he makes the psychological decision to leave. keep his friend from donating. her life to create a cure for the virus that is destroying the world. Joel is relegated to seeming to overcome the fear of his violent life to believe in a better future.

These kinds of changes change the feel of the game, subtly underlining the original story. In other cases, the reconstruction presents a very large difference. One-time characters, from the hard-nosed residents of Boston’s Quarantine Zone to the many human enemies Joel and Ellie slay on their journey west, now have detailed faces that better reflect the sense of individuality of the same old team. . Instead of appearing to be more important than the main characters of the story, the nameless enemies give a good impression of real, living people.

The focus on their faces erases some of the distinction between important and non-important characters. As a result, their deaths are not so much the destruction of digital barriers as the brutal destruction of human life that the original game wanted its story to be. This touch also brings part I even more in line with its sequel, The Last of Us Part II, which tried to make its violence as strong and touching as enemies crying for their friends during the fight or some one of the sick features. Redo also prays for their lives when they are injured.

This visual reminder expands the world of Episode I. In the original version of Last of Us, it was easy to make out the dozens (or hundreds) of bandits and soldiers killed by Joel and Ellie as something other than people. Their attractive faces help to explain the story even more, showing that a whole nation lives outside the light, their fate changed by a bloody encounter with the main character or they summed up a brutal future for them. appears forever when Joel chooses to save Ellie’s life. Instead of letting her death lead to a promising future.

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A The Last Of Us 2 Ps5 Re Release With New Content May Have Been Leaked By The Game’s Composer

While these design decisions emphasize aspects of the story that were already present in the original, other visual changes change The Last of Us characters in ways that fundamentally rethink their roles in the story.

Tessa, Joel’s partner in crime and love from the beginning of the game, gets perhaps the most interesting change. The original Tess was a young, biological equivalent of Joel, his friend’s relative youth and the lack of respect for the lives of his enemies emphasized that not only the protagonist of the game, but also those around him learned to repeatedly kill others and threaten their own death. to earn a living in America later. While Tess now looks the same as Joel, her last moment in the story – she sacrificed her life to ensure that he and Ellie could escape from the enemy group in Boston – take on a different face.

In the past, young Tess seemed to represent the next generation of post-apocalyptic humans looking for something else in life other than companionship and murderous smuggling work to survive. When she gave her life for Ellie’s safety, it meant she ended up seeing the world differently than Joel when it mattered most. This decision, he emphasized Ellie’s desire to die in order to heal, and Joel’s final decision to condemn the world to continue killing and fear for himself, means that the original game made Joel something out of opportunities for young people from the origins of Ellie and Tess. . In Tessa’s redesign, a touch of the subtle theme disappears. Tess still sacrifices herself by sticking to the original script, but she does.

The Last Of Us 2 Remastered

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