Newest Video Game Console 2020

Newest Video Game Console 2020

Newest Video Game Console 2020 – Consoles have come a long way since the first generation of Atari and Golco machines in the seventies. Even the original PlayStation (1994) and Xbox (2001) look dated compared to today’s 4K/HDR-capable machines, and the gap will widen further with the arrival of the PlayStation 5 and Xbox Series X in late 2020.

Console makers have tried several times to break new ground by focusing on functionality outside of gaming, but these efforts have often failed. Nintendo has had so much success with specialized hardware that still focuses primarily on games, while Sony and Microsoft realize that their best and safest bet is to build powerful general-purpose machines that look like PCs. Unlike PCs, it’s faster hardware, which allows them to update their consoles by changing and adding features through software updates throughout the consoles lifespan.

Newest Video Game Console 2020

Newest Video Game Console 2020

Which consoles will be next to Sony and Microsoft’s upcoming machines? In our “Future of Technology” series, we predict what hardware the PS6 and Xbox Series Z (filler names) will play on.

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AMD provides computing and graphics power for the PlayStation 5 and Xbox Series X. Sony and Microsoft have confirmed that their consoles will feature custom, octa-core CPUs based on the 7nm Zen 2 architecture. The Xbox Series X promises four times the performance of the Xbox One X, so expect something similar from the PS5.

Looking ahead, the big question is whether console makers will stick with AMD or use Nvidia or Intel for their processors. In recent history, Team Red is the manufacturer of choice when it comes to hardware delivery.

AMD is rumored to launch its Gen 4 consumer processors in 2021 or 2022 – and is said to be one of the first three companies covered by TSMC for the manufacturer’s 5nm process. While AMD hasn’t released any long-term roadmaps, TSMC has begun focusing on 3nm process nodes and beyond – the Taiwanese company has begun construction on a $19.5 billion factory that will produce 3nm chips planned for mass production. in 2023.

While there are still some minor issues to be addressed, expect the technology to appear in future PCs, mobile devices and consoles, bringing higher performance and lower power consumption. Generations of consoles last from five to eight years, and when the next generation of consoles arrive, 3nm will be the standard.

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Video Game Console

While the Xbox Series X and PS5 come with GPUs from the Radeon Navi family, Sony’s machine is said to have 36 compute units clocked at 2000MHz, while its rival has 56 units clocked at 1700MHz. Despite technological advances, many console games are still locked at 30 fps – something PC gamers can’t stand still. With next-generation machines, 4K, 8K support, ray tracing and variable refresh rate (VRR) at 120 fps are offered.

While more TVs support 120 fps+ and VRR, these are still relatively new additions to home TVs, and the number of 8K sets that consumers own is largely due to low cost and lack of content. The PS5 and Xbox Series X are encouraging more people to invest in high-end TVs, but will everyone eventually follow?

Only 4K TVs are becoming the standard in most countries. Technology is moving fast, but it’s hard to imagine 8K will be as popular as today’s 4K TVs in 10 years, but tomorrow’s consoles may offer 8K with 60fps refresh rates.

Newest Video Game Console 2020

The machines can support 16K – Sony offers it on a Crystal LED display system and is supported by DisplayPort 2.0 (60 fps). This of course requires an incredibly powerful GPU and also marks the first console to get a dedicated GPU.

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One of the biggest advantages that PC gamers have always had over their console cousins ​​is the graphical options that games offer. Resolutions, textures, aspect ratios, effects, frame rate caps, all can be changed in most PC titles, but with PS4 Pro and Xbox One X, it’s usually a choice between “performance” or “quality”. However, this may change.

Samsung has confirmed that Microsoft is “pushing” the Xbox to support widescreen monitors, which are increasingly popular among PC gamers. It could come as an Xbox Series X feature, but if not, expect it and many other systems to be part of the machine’s successors, especially as Microsoft tries to make its consoles more like PCs.

The main reason for setting graphics settings on PCs is the differences in each setting, meaning people with beastly settings can set everything to max, while potato owners can drop things down to Minecraft-style levels (without ray tracing). So why add them to consoles? This allows you to increase the frame rate. Those who need 60 fps+ at 8K on a future console can lower the settings. Or they’ll be happy to drop down to 4K@240fps with full effects enabled. Either way, more options are always a good thing.

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Load times are one of the worst aspects of modern consoles, but this year they get a big upgrade thanks to PCIe 4.0 solid state drives. It’s hard to predict what the future holds in this area, but we expect efficiency and speed to improve in the coming years as hardware costs drop.

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As we wrote in our Future of Tech: Desktop feature, future consoles may rely on cloud storage β€” machines that will often follow in the footsteps of their PC counterparts.

As multi-gigabit internet plans become the norm, we’ll see next-gen consoles store most of their content in the cloud, while also having less-capacity but faster local storage. They can use universal storage like UltraRAM, which combines the best features of flash storage and DRAM.

Thanks to the popular PSVR, virtual reality has been a hit on Sony’s current console, and that commitment will continue with the PS5, which will launch PSVR 2. Instead, Microsoft has said that VR won’t be a focus for the Xbox Series X β€” Bill Spencer, the software company’s VP of gaming, believes that “no one is asking for virtual reality.”

Newest Video Game Console 2020

After a bit of a hiatus, VR headsets have come a long way in recent years with flagship units like the Valve Index, Oculus Rift S and HTC Vive Cosmos. We can expect the technology to improve with 4K and above, 165Hz+ refresh rates and better controllers offering more interactivity. But the most surprising feature is connecting the headset wirelessly to the console – a technical challenge, but it could be a game-changer for the industry. PSVR 2 is rumored to have this capability, but we’ll have to wait and see.

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Whether or not Microsoft will finally adopt VR on its consoles depends on the growing popularity of the headset and the development of certain games. But one thing’s for sure: the future of ultra-immersive VR gaming is definitely something to look forward to.

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It has long been rumored that physical games will disappear entirely and be replaced by their digital versions. It almost happened on PC, so shouldn’t consoles follow the same path in a few years?

Microsoft has already tried this with the disc-less Xbox One S All-Digital Edition (above), which eschews the standard 4K Blu-ray disc and relies solely on digital downloads. While it’s $50 cheaper than the regular Xbox One S, it’s not going to set the world on fire. Many believe that it should be cheap, especially since it rules out the possibility of buying cheap, second-hand games from stores.

While not everyone is a fan of discless consoles, this seems to be the direction the industry is heading. On-demand game subscription services like Xbox Game Pass and PlayStation Now are gaining popularity, companies are pouring millions into their streaming services, and console owners are buying games digitally. The same is happening with digital TV shows and movies, which are quickly destroying the DVD and Blu-ray market.

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In 2018, several analysts predicted that by 2022, all games would be digital. The PS5 and Xbox Series X both ship with disc drives, so that won’t happen, but it’s unrealistic to think that discs and cartridges will disappear. VHS tape is the way to go by 2030. If they were still with us, maybe 8K would be the standard for disc drive consoles.

Nintendo has been the main driver of innovation here for the past two generations, but Sony and Microsoft’s console controllers, aside from a few minor tweaks and a few extra bells and whistles, are

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